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1)
Message boards :
Number crunching :
Long 2 are a joke
(Message 5148)
Posted 25 Apr 2019 by Shadak so. all my long2 are now marked for resending...I'm 2-3 days away from finishing... it seems like I'm lucky. my longs didn't got send to someone else and my WUs are between 97% and 98%. they will be done today. |
2)
Message boards :
Number crunching :
Long 2 are a joke
(Message 5142)
Posted 23 Apr 2019 by Shadak so. all my long2 are now marked for resending...I'm 2-3 days away from finishing... |
3)
Message boards :
Number crunching :
Long 2 are a joke
(Message 5129)
Posted 20 Apr 2019 by Shadak
at least they should be realistic. long2 have a deadline of 12 days. thats 288hrs. the run time of long2 is avg 110.10 (min 0.62 - max 200.93) hrs I'm not sure, but this is a much to low deadline, when you don't use tickle up. I have long2 running since 10 days which will reach soon the 90hr mark and which still have 3 more days till dead line so I hope I can finish them before someone else with multithreading finishes them... but I decided not to run anymore long wus. the risk of getting no credits is much to high. |
4)
Message boards :
Number crunching :
No checkpoints for long3
(Message 4988)
Posted 25 Feb 2019 by Shadak nope. time scince last checkpoint: 1hr 44m 53sec cpu run time: 1hr 44m 53sec on top. I got 5 task 2 days ago. let 'em crunch yesterday around 2 hrs. today they started at 0 sec today a I got 1 new task. this task has 10 minutes les cpu time and 0,7% less progress. not sure what you think your code is doing, but at least long3 is NOT checkpointing. |
5)
Message boards :
Number crunching :
No checkpoints for long3
(Message 4986)
Posted 25 Feb 2019 by Shadak hi, 12+hr of runtime and no checkpoints for long3 WUs seems a bit offreality. please change it asap. |