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[AF>France]docmic92
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Message 9214 - Posted: 29 Oct 2023, 14:59:29 UTC

Okay, I understand that perfectly and thank you for these clear and precise explanations.

Sincerely,

Speedy51
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Message 9244 - Posted: 8 Nov 2023, 22:15:59 UTC - in response to Message 9193.

Has been some time since I have given an update on what credit as being given for tasks. We are currently processing tasks in the following range. TF_74-75_366-376M On a high-end RTX 3080 tasks are running between 2 minutes and 53 seconds and 3 minutes and 4 seconds and being given 5,700 credits.

Looks like in the last day or so we had switched to a higher range number? "74-75_262-405M" On my high-end card these are running for 3 minutes 52 seconds and we are receiving 5400 credits.

In the post I have quoted I was receiving 300 more credits for roughly 60 seconds less runtime. Not criticising just pointing out

Speedy51
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Message 9514 - Posted: 12 Jan 2024, 1:29:05 UTC
Last modified: 12 Jan 2024, 1:32:11 UTC

We are currently processing tasks in the following range. TF_74-75_517-532M On a high-end RTX 4080 tasks are running 1 minute and 18 seconds and being given 3,900 credits. Perhaps it's too early to ask, I am curious how far away we are before credits will increase again/moving back to a higher range?

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Message 9515 - Posted: 12 Jan 2024, 2:20:12 UTC - in response to Message 9514.

We are currently processing tasks in the following range. TF_74-75_517-532M On a high-end RTX 4080 tasks are running 1 minute and 18 seconds and being given 3,900 credits. Perhaps it's too early to ask, I am curious how far away we are before credits will increase again/moving back to a higher range?


only in next bitlvl, the higher the range the lower the credits = less runtime

Speedy51
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Message 9516 - Posted: 12 Jan 2024, 3:08:56 UTC - in response to Message 9515.

only in next bitlvl, the higher the range the lower the credits = less runtime

Yes sorry I mean when we move to lower range which means higher the credits = more run time. Do you know how many bits levels we have got to go before going to a lower range & any idea how far away the next bit level is?

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Message 9517 - Posted: 12 Jan 2024, 9:03:34 UTC - in response to Message 9516.

only in next bitlvl, the higher the range the lower the credits = less runtime

Yes sorry I mean when we move to lower range which means higher the credits = more run time. Do you know how many bits levels we have got to go before going to a lower range & any idea how far away the next bit level is?


If we are reaching 900M+ range.

Speedy51
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Message 9521 - Posted: 12 Jan 2024, 20:05:43 UTC - in response to Message 9517.

only in next bitlvl, the higher the range the lower the credits = less runtime

Yes sorry I mean when we move to lower range which means higher the credits = more run time. Do you know how many bits levels we have got to go before going to a lower range & any idea how far away the next bit level is?


If we are reaching 900M+ range.

Thank you, we have a way to go

Speedy51
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Message 9577 - Posted: 26 Jan 2024, 23:41:45 UTC - in response to Message 9514.

74-75_562-577M taking 1 minute 13 seconds 3,600 credits

Speedy51
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Message 9695 - Posted: 16 Feb 2024, 6:30:31 UTC - in response to Message 9577.

74 – 75_622 – 637M taking 1 minute 09 seconds 3,400 credits

Speedy51
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Message 9723 - Posted: 10 Mar 2024, 7:22:54 UTC

74-75_682-697M taking 1 minute 03 seconds 3,000 credits

Speedy51
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Message 9855 - Posted: 24 Mar 2024, 21:14:24 UTC - in response to Message 9723.

74-75_758-773M taking 58 seconds 2,900 credits

Speedy51
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Message 9887 - Posted: 1 Apr 2024, 21:58:41 UTC - in response to Message 9855.

74-75_799-810M taking 54 seconds 2,700 credits

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Message boards : Number crunching : TF credit change


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