Distribution of Credits
log in

Advanced search

Message boards : Number crunching : Distribution of Credits

Author Message
Profile Prescott
Send message
Joined: 20 May 17
Posts: 78
Credit: 920,458,477
RAC: 2,528,040
Message 6113 - Posted: 11 Apr 2020, 7:39:35 UTC

Rebirther:

I am a CPU only cruncher of this project.

I was close to breaching the top 20.

Due to the addition of GPU project, I will never be represented fairly in my efforts.

Please correct this by modifying credits given for CPU efforts.

I know GPU's will always compute better than a CPU. But, we cannot ignore the efforts of CPU's in the pursuit of Primes.

My machines are busy recomputing Base 31. They take almost a week to complete these computations. Please consider modifying the credits to allow for Time Spent.

Best,

Prescott

Profile rebirther
Volunteer moderator
Project administrator
Project developer
Project tester
Project scientist
Avatar
Send message
Joined: 2 Jan 13
Posts: 7479
Credit: 43,683,441
RAC: 42,487
Message 6116 - Posted: 11 Apr 2020, 7:48:01 UTC - in response to Message 6113.
Last modified: 11 Apr 2020, 7:51:38 UTC

Rebirther:

I am a CPU only cruncher of this project.

I was close to breaching the top 20.

Due to the addition of GPU project, I will never be represented fairly in my efforts.

Please correct this by modifying credits given for CPU efforts.

I know GPU's will always compute better than a CPU. But, we cannot ignore the efforts of CPU's in the pursuit of Primes.

My machines are busy recomputing Base 31. They take almost a week to complete these computations. Please consider modifying the credits to allow for Time Spent.

Best,

Prescott


Sorry to hear that. I already thought about this after starting the new subproject but I cant change it in script. You could use the stats per application. The total credits arent useful but per badge. And of course solving any Base has more honor.

Profile Prescott
Send message
Joined: 20 May 17
Posts: 78
Credit: 920,458,477
RAC: 2,528,040
Message 6117 - Posted: 11 Apr 2020, 7:56:16 UTC - in response to Message 6116.

Rebirther:

You could increase the credits per workunit per CPU job to match the Time Spent per GPU to make it a fair distribution.

I guess this would cause confusion for Actual Work Done. Since GPU's are much more powerful than a CPU.

Just a suggestion, I will continue to search for Primes.

Please let me know if I find anymore.

Best,

Prescott

Profile rebirther
Volunteer moderator
Project administrator
Project developer
Project tester
Project scientist
Avatar
Send message
Joined: 2 Jan 13
Posts: 7479
Credit: 43,683,441
RAC: 42,487
Message 6118 - Posted: 11 Apr 2020, 7:59:10 UTC - in response to Message 6117.

Rebirther:

You could increase the credits per workunit per CPU job to match the Time Spent per GPU to make it a fair distribution.

I guess this would cause confusion for Actual Work Done. Since GPU's are much more powerful than a CPU.

Just a suggestion, I will continue to search for Primes.

Please let me know if I find anymore.

Best,

Prescott


I cant. Its always different from non-AVX to AVX, AVX to AVX2, AVX2 to AVX512 and all to GPU.

Profile Prescott
Send message
Joined: 20 May 17
Posts: 78
Credit: 920,458,477
RAC: 2,528,040
Message 6120 - Posted: 11 Apr 2020, 9:02:45 UTC - in response to Message 6118.

Thank you for letting me know.

Best,

Prescott

Gigacruncher [TSBTs Pirate]
Send message
Joined: 28 Mar 20
Posts: 51
Credit: 8,419,360
RAC: 0
Message 6150 - Posted: 13 Apr 2020, 6:24:41 UTC - in response to Message 6120.

I believe Reb was very conservative when you look at Collatz credits of 30k per only 120 seconds. Examples: https://boinc.thesonntags.com/collatz/results.php?hostid=818876&offset=0&show_names=0&state=4&appid=

Profile IDEA
Avatar
Send message
Joined: 23 Sep 20
Posts: 34
Credit: 4,509,817,827
RAC: 186,985
Message 6784 - Posted: 16 Oct 2020, 10:03:56 UTC - in response to Message 6150.
Last modified: 16 Oct 2020, 10:10:34 UTC

How much lower is the GPU credit going to be reduced to?

Impossible to work out the average credit for any GPU because it reduces every couple of days :(

Only 300 per WU now.
____________

Profile rebirther
Volunteer moderator
Project administrator
Project developer
Project tester
Project scientist
Avatar
Send message
Joined: 2 Jan 13
Posts: 7479
Credit: 43,683,441
RAC: 42,487
Message 6785 - Posted: 16 Oct 2020, 14:20:12 UTC - in response to Message 6784.

How much lower is the GPU credit going to be reduced to?

Impossible to work out the average credit for any GPU because it reduces every couple of days :(

Only 300 per WU now.


The credits for TF are around 10k per hour, the last bunch of WUs for the 71-72 range were setup so the next batch would be longer as we starting 72-73 range soon, a news will follow.

Profile IDEA
Avatar
Send message
Joined: 23 Sep 20
Posts: 34
Credit: 4,509,817,827
RAC: 186,985
Message 6786 - Posted: 16 Oct 2020, 15:44:41 UTC - in response to Message 6785.

Thank you for the information.

I could see the processing times decreasing, but couldn't see why an 8 second gain was causing 100 credit loss :)
____________

bluestang
Send message
Joined: 6 Jun 19
Posts: 60
Credit: 2,244,690,070
RAC: 238,442
Message 6795 - Posted: 17 Oct 2020, 0:57:26 UTC - in response to Message 6785.
Last modified: 17 Oct 2020, 0:57:50 UTC

How much lower is the GPU credit going to be reduced to?

Impossible to work out the average credit for any GPU because it reduces every couple of days :(

Only 300 per WU now.


The credits for TF are around 10k per hour, the last bunch of WUs for the 71-72 range were setup so the next batch would be longer as we starting 72-73 range soon, a news will follow.


I understand the theory behind reducing credits as the GPU tasks get shorter, but it does not work out to getting 10k per hour all the time. If that were the case the the PPD of a GPU would stay the same every day...but it doesn't. Just saying :)

Profile rebirther
Volunteer moderator
Project administrator
Project developer
Project tester
Project scientist
Avatar
Send message
Joined: 2 Jan 13
Posts: 7479
Credit: 43,683,441
RAC: 42,487
Message 6796 - Posted: 17 Oct 2020, 5:53:21 UTC - in response to Message 6795.

How much lower is the GPU credit going to be reduced to?

Impossible to work out the average credit for any GPU because it reduces every couple of days :(

Only 300 per WU now.


The credits for TF are around 10k per hour, the last bunch of WUs for the 71-72 range were setup so the next batch would be longer as we starting 72-73 range soon, a news will follow.


I understand the theory behind reducing credits as the GPU tasks get shorter, but it does not work out to getting 10k per hour all the time. If that were the case the the PPD of a GPU would stay the same every day...but it doesn't. Just saying :)


yes, its only estimated with 10000cr*xmin/60min on a RX 5500 XT

Gigacruncher [TSBTs Pirate]
Send message
Joined: 28 Mar 20
Posts: 51
Credit: 8,419,360
RAC: 0
Message 6810 - Posted: 18 Oct 2020, 7:22:24 UTC

Before jumping to the 72-73 bits range here’s an interesting sub project;

-for range lower than 99M clean all up to 73 bits, I believe this can be done in one week.
https://www.mersenne.ca/status/tf/0/0/2/0

Profile rebirther
Volunteer moderator
Project administrator
Project developer
Project tester
Project scientist
Avatar
Send message
Joined: 2 Jan 13
Posts: 7479
Credit: 43,683,441
RAC: 42,487
Message 6811 - Posted: 18 Oct 2020, 7:30:33 UTC - in response to Message 6810.
Last modified: 18 Oct 2020, 7:47:35 UTC

Before jumping to the 72-73 bits range here’s an interesting sub project;

-for range lower than 99M clean all up to 73 bits, I believe this can be done in one week.
https://www.mersenne.ca/status/tf/0/0/2/0


yes, but this is reserved by the GPU72 project? I will ask the admin if these are available but will be working on later in the future.

Gigacruncher [TSBTs Pirate]
Send message
Joined: 28 Mar 20
Posts: 51
Credit: 8,419,360
RAC: 0
Message 6812 - Posted: 18 Oct 2020, 8:21:03 UTC - in response to Message 6811.

Before jumping to the 72-73 bits range here’s an interesting sub project;

-for range lower than 99M clean all up to 73 bits, I believe this can be done in one week.
https://www.mersenne.ca/status/tf/0/0/2/0


yes, but this is reserved by the GPU72 project? I will ask the admin if these are available but will be working on later in the future.


Please ask him. In that range you have a mix of fast and slow wus but most it will please the community in trying to find known factors for that range almost PRP’ed.

Profile rebirther
Volunteer moderator
Project administrator
Project developer
Project tester
Project scientist
Avatar
Send message
Joined: 2 Jan 13
Posts: 7479
Credit: 43,683,441
RAC: 42,487
Message 6814 - Posted: 18 Oct 2020, 17:28:34 UTC - in response to Message 6812.

Before jumping to the 72-73 bits range here’s an interesting sub project;

-for range lower than 99M clean all up to 73 bits, I believe this can be done in one week.
https://www.mersenne.ca/status/tf/0/0/2/0


yes, but this is reserved by the GPU72 project? I will ask the admin if these are available but will be working on later in the future.


Please ask him. In that range you have a mix of fast and slow wus but most it will please the community in trying to find known factors for that range almost PRP’ed.


The answer is reserved by the GPU72 project.

Profile IDEA
Avatar
Send message
Joined: 23 Sep 20
Posts: 34
Credit: 4,509,817,827
RAC: 186,985
Message 6815 - Posted: 18 Oct 2020, 18:11:18 UTC

3,900 credits per WU now and much less time wasted on stop/start and delivery.

Thanks :)
____________


Post to thread

Message boards : Number crunching : Distribution of Credits


Main page · Your account · Message boards


Copyright © 2014-2024 BOINC Confederation / rebirther